![]() There only a two maps, where you can defend your position successful - this is Spillway and Zed Landing, because there you are not attacked from all sides. To take the player by surprise, but this is not Left 4 Dead 2, where you can safely fend off the hundreds of enemies that surround you. I understand perfectly well why this was done. ![]() The respawn system needs to be fixed or reworked because you will be caught everywhere. All DLC weapons useless in coop, please read carefully. Rhinos should do 80 damage and have a slightly faster reload. Mosin could either have a slight damage buff or the weight reduced by one. Its nice that TW avoids P2W weapons, but some could use slight buffs and still not be nearly OP. Though I do agree to an extent that some DLC weapons could be a bit better. Plenty of players can hit headshots on HOE. and yet, a few knuckleheads gave me a bit of an attitude.Because you're projecting your inability on everyone else. I even clearly said on a couple of other threads, that headshots won't mean jack-monkey-squat on chaotic HoE sessions, when Zeds are constantly running right at you. All I hear is the usual "Sharpshooter sucks" attitude that crappy players love to have. Originally posted by Psycho Dad:You're not even adressing the DLC weapons. Well the only map in the entire game (outside of modded maps) that has a tower in it, is on the "Prison" map, where a Sharpshooter can sit and camp at, while sniping away at any big Zeds that tries to enter the fray (though he does have to be careful of Husks shooting fireballs though).Īlthough, it's also best that one teammate remains with him on the Tower to cover his back, just in case if any Zeds try to come up from behind in a sneak-attack Originally posted by Mister Torgue Flexington: To open the way to the tower It would be interesting add some kind of optional task for it. But towers would significantly simplify the gameplay. I've heard some good things about the Riot Shield/Glock combo for the SWAT, which allows him to be a little bit more tankier, due to the shield blocking over 60% damage The only solution I see is to do something with the respawns on all maps, or make the zeds slower.Īs for the marksman, it is worth adding something like a tower to each map, from which he could easily cover teammates. and yet, a few knuckleheads gave me a bit of an attitude. I even clearly said on a couple of other forums, that headshots won't mean jack-monkey-squat on chaotic HoE sessions, when Zeds are constantly running right at you. I've heard some good things about the Riot Shield/Glock combo for the SWAT, which allows him to be a little bit more tankier, due to the shield blocking over 60% damage and yet, a few knuckleheads gave me a bit of an attitude.īut as far as DLC Weapons goes, the only one that I find to be rather good, is the Ion Thruster for the Berserker (or the Survivalist using the "Melee Expert" skill), which allows for some good aggressive tactics. Originally posted by Restless Dreams:Most of DLC weapons are useless in coop game. They have a lot of recoil and are very faint and tiny in the character's hands. You can do better protection from shield, with better protection against shots from Husks or Edars. Riot Shield with Glock is ok, but Kriss or Nail Gun is way better. Do something with balance and respawns on all maps so that this weapons can be pleasantly and competently used.Ĭompound bow also useless because of perk. I have no idea why buy this weapons if they useless. You must do something with the balance of the game or with the balance of this weapons. But this is almost impossible to do, because zeds are too fast and appear everywhere. The mechanic of this perk assumes that he would sit in one place and destroy the zeds while aiming from the scope. ![]() He constantly takes damage and all he has to do is run away. Mosin nagant is a good weapon, but in a cooperative game marksman is simply useless, because he often dies. There is no point in using Rhino in a cooperative game, you either die or provoke Fleshpound or Scrake. Only Blunderbuss and Ion Thruster are the best weapons. Most of DLC weapons are useless in coop game.Īll of these weapons are fun to use only in solo play, but solo play is easier than co-op.
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